Tuesday, December 14, 2010

Samsung Galaxy S General Impressions



After two weeks of heavy use and scrutiny on the Galaxy S (a week on 2.1 and another on 2.2), I have collected my likes and dislikes for this phone. On paper, this phone beats my X10 almost spec-per-spec (multitouch, 16M colors, S-AMOLED screen, 512MB RAM), but on practice, there’s a different story going on. Read on for the preview of the clash of the beauties.

Likes

  • Best in class 4” S-AMOLED screen
  • Useful pre-loaded apps: Task Manager, Office Editor, Swype, Aldiko eBook, File Manager, Asphalt 5, Mini Diary, etc.
  • Special mention to the capable de facto Video Player and Music Player
  • Access to updateable Swype text input
  • Access to Android Market Apps and Samsung Apps (which includes Dictionary, Vlingo, etc)
  • Fast loading 5 MP camera
  • Front-facing VGA camera for video calls on Swype and YM
  • Access to Froyo (2.2) and Gingerbread in the future
  • Nice integration of phonebook and social network accounts
  • Access to beautiful live wallpapers—some Samsung made
  • Workarounds if you don't like the stock solutions
  • FM radio
  • Feels good in hand
  • Sliding door USB hatch
  • Loudspeaker really loud
  • Fast operation after lagfix

Dislikes

  • 16M color screen still dithers
  • Greenish tint on the S-AMOLED display
  • Laggy performance before lag fix, occasional hiccups occur
  • Video player skips, same with music player
  • TouchWiz UI does not really add value
  • Samsung widgets can’t be used on custom homescreens (LauncherPro, etc)
  • UI uses too many big fonts which results in less info being displayed at a time and a low-res looking device
  • Very generic body design, no premium look at all, makes the phone feel cheap
  • Plastic is a fingerprint magnet
  • 5MP camera is not very good, especially at low-lit environment since it does not have a flash
  • Back and menu soft key may hamper an otherwise good user experience
  • Freezes and hangs occasionally
  • Audio reproduction feels too clunky
  • Suspect buggy software

Galaxy S over X10

  • Android 2.2 and possible access to 2.3
  • S-AMOLED display
  • FM radio
  • Faster operation after lagfix, though suffers occasional hiccups
  • Dozens of supported video and audio codecs makes it the perfect pocket theatre
  • Updateable official Swype
  • Better out-of-the-box apps & content (notification tones)
  • Multitouch support
  • Better voice calls without headset
  • Overall better internet experience because of Flash lite and multitouch support
  • 512 MB RAM is more than X10’s 384MB

X10 over Galaxy S

  • Less dithering amidst 65K color limit
  • Little to no ergonomics issue because of the hardware buttons used
  • Classier looking
  • More stable, rarely freezes, hangs and restarts on its own
  • Better out of the box experience (little to no modification required)
  • More usable and classy UI
  • Better audio reproduction
  • Better camera and video
So it’s blazing speed versus stability here, with Galaxy S and X10 picking one trait over the other. I can’t help but fall in love with S-AMOLED and some more fluidity offered by SGS on Froyo. Then again, the going gets rough when the pretty thing hiccups, and that destroys the fun. I can’t also help but be enchanted with X10’s good looks and fluid UI overlay, which in turn does not perform well on videos and still serves a soon-to-be-moldy Éclair which does not do justice for the intensive apps (cough Timescape cough) it runs.

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